Added ability to save hole


TOXICFOX UPDATE - the most requested feature - saving! A / X open save modal. Currently allows for one hole to be saved, I preferred the idea of one eternal hole than multiple for now.

 - Refactored all dig types to make them serialisable

 - Fixed dynamite collisions

 - Fixed screen fader for intro

 - Added hole save menus and prompt

It took a lot to refactor the digging, definitely highlighted some areas to improve behind the scenes, but will focus on areas i want to explore

As always, this is a spare time game for me, but with saving hole it opens up for lots more to explore.

 - Multiplayer - I’m keenest on this - i’m obsessed with digging with pals

 - Bigger dungeon - loot, stuff to use it on etc - this is the most gamey

 - NFT / Token stuff - curious about making the gems ‘coins’ on some chain, and artifacts as procedural NFTs - gonna play

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